Thursday, 8 May 2008

FMP production

I have sorted the scoring problem out..it seems that there was a problem with an instance name..this has been sorted out now and the score works for both targets.
A second 'good' target was introduced where the player would lose a points rather than gain them with the 'bad' targets.
Timing system was added into the game and the shooting scene now lasts 60seconds letting the player score as many points as possible.
There is a problem with how to fail the game...however i have looked at various tutorials and books for help and nothing seems to work...so this may be left to see wat people think of the game first and if they suggest a possible way to fail then this will be implemented

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